Tasmanian game developers taking over the world

GIANT Margarita, Tasmania’s independent games development studio, is about to take over the world with the release of its new game ‘Squidgies Takeover!’ on the Nintendo Switch.

The game was officially launched recently at a special event held at the University of Tasmania.

Pioneers of game development in Tasmania, Giant Margarita is on a mission to establish a games industry in the state.

The organisation is a unique blend of commercial business and educational institution, with students from the University of Tasmania joining their teachers in working professionally on the game’s design to fast-track their careers and receive credits on released titles.

Producer Kristy De Salas said she understood the importance of forging new pathways to create opportunity for young Tasmanians who were passionate about gaming.

“It is quite unique for students to build their own start-up business while still studying and Giant Margarita is an excellent example of how it is possible to create innovative and creative products here in Tasmania,” she said.

“We want to keep Tasmania’s brightest talent in the state and to do so we need successful projects such as ‘Party Golf’, ‘Party Crashers’ and now Squidgies Takeover! to set the stage.”

Minister for the Arts Elise Archer, who launched the new game, said the State Government was a strong supporter of the Tasmanian game development sector.

She said the sector was making a mark on the world stage and exporting Tasmanian intellectual property to devices around the world, inspiring many young people to work in this increasingly popular industry.

“The Government contributed $24,600 to the game through Screen Tasmania’s Game Development Program, becoming the third game from Giant Margarita to be funded and released after the highly successful Party Golf and Party Crashers,” Ms Archer said.

“And it’s working – Giant Margarita games are being played by more than 50,000 people worldwide, they’re being played at international game competitions and being watched by more than half a million viewers when they are played by streamers on YouTube.”

Caption: From left, Giant Margarita game developers Angus Fagg, Andrew Mendlik, Minister for the Arts Elise Archer, Giant Margarita producer Kristy de Salas, Giant Margarita founder and lead designer Ian Lewis, and game developer Mitchell Patterson.

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